Rank: The Illuminist

Groups: Administration
Joined: 5/8/2006 Posts: 8,601 Points: 2,707 Location: Seattle
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SCREENIES
Author(s): saikan
Added: 2 months ago
Last Modified: 2 months ago
Category: TF2 > CTF
Tags: underground, mine, tunnel, pipe, big, large, huge, dark, 24, 32, players, subterranean, subteranean, subterrenaen, subterrenan, intelligence
Author's Notes: WARNING: This map is recommended for 32 players ONLY. It is extremely large and typically will require well-coordinated teams to score. Instant-respawn is strongly not recommended as both teams have quite a lot of ground to traverse to reach the flag areas. Respawn timers are a crucial gameplay balance factor in TF2 and are especially important for this map. If this map is played on an instant-respawn or modded server, don't expect a team to get 3 captures before the map time expires. This map has plenty of sprawling, open areas, yet also has smaller bottlenecks and one-way paths to the flag.
Programs & Design Process: Valve Hammer Editor Paint Shop Pro 7 Started with no sketch. Designed room-by-room.
 [13:58] TheSpaniard84: I have a kitty stuck to my rump [13:58] WhuTdufK: I suppose that's better than what's normally stuck to your rump.
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